Post by Zenosaur on Jun 9, 2006 20:40:40 GMT -5
Light Weapons
Light Machine Gun
Description: A light machine gun with a short range of fire
Required Weapon slots: 1
Cost: 250 credits
M850 Grenade Launcher
Description: A small grenade launcher that deal some splash damage. One can do minimal damage to larger models but two can cause a fair amount of damage.
Required Weapon slots: 1
Cost: 450 credits
Shotgun
Description: A gun that shoots a spread of bullets. Useless at long range but great at short range combat.
Required Weapon slots: 1
Cost: 400
Compact Sniper
Description: A compact sniper rifle with a shorter range than an average size sniper but still has great attack power
Required Weapon slots: 1
Cost: 450
SS Rifle
Description: A gun that shoots one powerful bullet at a time. It shoots ay medium range
Required Weapon slots: 1
Cost: 400
Spear launcher
Description: A gun that shoots spears at the enemy. These spears are useful for pinning down opponent but are useless against larger opponents. Has limited but sharp ammo. Is great at short-range.
Required Weapon slots: 1
Cost: 400
Medium Weapons
Medium Machine Gun
Description: A medium sized machine gun with an excellent rate of fire.
Required Weapon slots: 1
Cost: 450
Double Barrel Shotgun
Description: A gun that shoots two separate spreads of bullets. Useless at long range but great at short range combat.
Required Weapon slots: 1
Cost: 475
Burst Rifle
Description: A rifle like gun that shoots a burst of three bullets at a time
Required Weapon slots: 1
Cost: 500
T7 Rocket Launcher
Description: A launcher that shoots one unguided rocket at a time
Required Weapon slots: 2
Cost: 600
Flame Thrower
Description: A weapon that shoots a stead stream of fire at what ever is in front of it.
Required Weapon slots: 1
Cost: 500
Electric Net Gun
Description: A gun that shoots an electrified net at the opposition. This is great for pinning down enemies.
Required Weapon slots: 1
Cost: 550
O92 Spear Gun
Description: A gun very similar to the spear gun except the spear is connected to the gun by a strong cord which can be used to drag in enemies that have been hi..
Required Weapon slots: 1
Cost: 600
D25 Missile Pod
Description: A pod filled with up to four missiles that have a slight lock on capability
Required Weapon slots: 1
Cost: 550
F09 Cluster Bomb
Description: A bomb launched into the air by a cannon and as it falls it releases smaller bombs which land on the selected target. Does not lock on.
Required Weapon slots: 1
Cost: 600
Y67 Cannon
Description: A gun that shoots one powerful bullet at a time. Is like the SS Rifle only more powerful.
Required Weapon slots: 1
Cost: 600
Side Winder Missile
Description: Missiles that have superb lock on capabilities. Is called a sidewinder because it can turn on a ninety degree angle. Fires two missiles and wont fire any more until the previous two have exploded.
Required Weapon slots: 2
Cost: 650
U33 Chain Gun
Description: A has a much longer range than a machine gun and has a higher rate of fire.
Required Weapon slots: 2
Cost: 650
VL Sniper Rifle
Description: A sniper rifle that has an extremely long range. Its shots are not as power as the SP Sniper rifle but contains more ammo.
Required Weapon slots: 2
Cost: 650
SP Sniper Rifle
Description: A sniper rifle with shorter range capabilities but is very powerful. Contains little ammo
Required Weapon slots: 1
Cost: 600
SD Chainsaw
Description: A large chainsaw that makes for an excellent short range weapon
Required Weapon slots: 1
Cost: 550
Heavy Weapons
Heavy Machine Gun
Description: Like the other machine guns but more powerful.
Required Weapon slots: 2
Cost: 700
HB Triple Barrel Shotgun
Description: Like the other shotguns but it shoots three spreads of bullets
Required Weapon slots: 2
Cost: 800
Lance Launcher
Description: Like the spear launcher, only its more powerful an can pin down larger opponents
Required Weapon slots: 2
Cost: 800
Dragoon Cannon
Description: A very powerful cannon that shoots one extremely powerful shot at a time.
Required Weapon slots: 2
Cost: 850
Laser Guided Missile Launcher
Description: A launcher that shoots one laser guided missile at a time. This missile is almost impossible to dodge
Required Weapon slots: 2
Cost: 900
Artillery Cannon
Description: A cannon that shoots artillery shells into the air at the enemy. Great for keeping an opponent pined under fire.
Required Weapon slots: 2
Cost: 900
HW Sniper Rifle
Description: A heavy weight sniper rifle that has tremendous power and range.
Required Weapon slots: 3
Cost: 1000
Long Blade
Description: An extendable blade perfect for close range combat
Required Weapon slots: 2
Cost: 850
CK Claw
Description: A crab like claw used to grapple and tear opponents apart. Is like another arm when attached to a Mecha Dino.
Required Weapon slots: 1
Cost: 1000
SH Chain Gun
Description: The largest and most powerful of the chain guns. it’s a really big gun.
Required Weapon slots: 3
Cost: 1000
667 Bazooka
Description: A bazooka that fires a highly explosive rocket. Does tremendous damage.
Required Weapon slots: 2
Cost: 1500
Super Heavy Weapons
SCUD Launcher
Description: A launcher that fires a huge missile into the air and comes back down on the enemy. Even if it misses it will most likely decimate the enemy anyway because of the large blast radius.
Required Weapon slots: 1
Cost: 5000
Particle Cannon
Description: A cannon that fires a huge particle beam that has enough power to decimate a city.
Required Weapon slots: 1
Cost: 5000
Equipment
This section contains all the various types of equipment that can help you out.
Metal Armor
Description: Extra armor that can be added on to any model for extra defense.
Required Equipment slots: 1
Cost: 500 credits
Stealth Cloak
Description: Makes you almost invisible to enemy sight. You still show up on motion trackers
Required Equipment slots: 2
Cost: 700 credits
Heat Vision
Description: Allows the equipped Mecha Dino to see enemy’s using stealth cloak.
Required Equipment slots: 1
Cost: 500 credits
Alloy Claws
Description: Alloy claws that can be added to any model allowing for better close combat skills.
Required Equipment slots: 2
Cost: 500 credits
Alloy Fangs
Description: Alloy teeth that can be added to any model allowing for better close combat skills.
Required Equipment slots: 1
Cost: 500 credits
EMP Emitter
Description: An emitter that releases strong Electro Magnetic Pulses, automatically disabling the locks on missiles and other equipment.
Required Equipment slots: 3
Cost: 1000 credits
Archy Drones
Description: Two archyopterx like drones that can be activated at anytime. They have three modes. Each archy drone can be assigned a different mode.
1: Attack mode- The archy drone will attack the enemy with light machine gun fire
2: Kamikaze mode- The archy drone will suicide attack the enemy creating an explosion on impact.
3: Repair mode- The archy drone will perform minor repairs on the host mecha dino
Required Equipment slots: 2
Cost: 1000 credits
A tracer is free and allows you to see were your mecha dino is and allows you to input commands if you wish.
Light Machine Gun
Description: A light machine gun with a short range of fire
Required Weapon slots: 1
Cost: 250 credits
M850 Grenade Launcher
Description: A small grenade launcher that deal some splash damage. One can do minimal damage to larger models but two can cause a fair amount of damage.
Required Weapon slots: 1
Cost: 450 credits
Shotgun
Description: A gun that shoots a spread of bullets. Useless at long range but great at short range combat.
Required Weapon slots: 1
Cost: 400
Compact Sniper
Description: A compact sniper rifle with a shorter range than an average size sniper but still has great attack power
Required Weapon slots: 1
Cost: 450
SS Rifle
Description: A gun that shoots one powerful bullet at a time. It shoots ay medium range
Required Weapon slots: 1
Cost: 400
Spear launcher
Description: A gun that shoots spears at the enemy. These spears are useful for pinning down opponent but are useless against larger opponents. Has limited but sharp ammo. Is great at short-range.
Required Weapon slots: 1
Cost: 400
Medium Weapons
Medium Machine Gun
Description: A medium sized machine gun with an excellent rate of fire.
Required Weapon slots: 1
Cost: 450
Double Barrel Shotgun
Description: A gun that shoots two separate spreads of bullets. Useless at long range but great at short range combat.
Required Weapon slots: 1
Cost: 475
Burst Rifle
Description: A rifle like gun that shoots a burst of three bullets at a time
Required Weapon slots: 1
Cost: 500
T7 Rocket Launcher
Description: A launcher that shoots one unguided rocket at a time
Required Weapon slots: 2
Cost: 600
Flame Thrower
Description: A weapon that shoots a stead stream of fire at what ever is in front of it.
Required Weapon slots: 1
Cost: 500
Electric Net Gun
Description: A gun that shoots an electrified net at the opposition. This is great for pinning down enemies.
Required Weapon slots: 1
Cost: 550
O92 Spear Gun
Description: A gun very similar to the spear gun except the spear is connected to the gun by a strong cord which can be used to drag in enemies that have been hi..
Required Weapon slots: 1
Cost: 600
D25 Missile Pod
Description: A pod filled with up to four missiles that have a slight lock on capability
Required Weapon slots: 1
Cost: 550
F09 Cluster Bomb
Description: A bomb launched into the air by a cannon and as it falls it releases smaller bombs which land on the selected target. Does not lock on.
Required Weapon slots: 1
Cost: 600
Y67 Cannon
Description: A gun that shoots one powerful bullet at a time. Is like the SS Rifle only more powerful.
Required Weapon slots: 1
Cost: 600
Side Winder Missile
Description: Missiles that have superb lock on capabilities. Is called a sidewinder because it can turn on a ninety degree angle. Fires two missiles and wont fire any more until the previous two have exploded.
Required Weapon slots: 2
Cost: 650
U33 Chain Gun
Description: A has a much longer range than a machine gun and has a higher rate of fire.
Required Weapon slots: 2
Cost: 650
VL Sniper Rifle
Description: A sniper rifle that has an extremely long range. Its shots are not as power as the SP Sniper rifle but contains more ammo.
Required Weapon slots: 2
Cost: 650
SP Sniper Rifle
Description: A sniper rifle with shorter range capabilities but is very powerful. Contains little ammo
Required Weapon slots: 1
Cost: 600
SD Chainsaw
Description: A large chainsaw that makes for an excellent short range weapon
Required Weapon slots: 1
Cost: 550
Heavy Weapons
Heavy Machine Gun
Description: Like the other machine guns but more powerful.
Required Weapon slots: 2
Cost: 700
HB Triple Barrel Shotgun
Description: Like the other shotguns but it shoots three spreads of bullets
Required Weapon slots: 2
Cost: 800
Lance Launcher
Description: Like the spear launcher, only its more powerful an can pin down larger opponents
Required Weapon slots: 2
Cost: 800
Dragoon Cannon
Description: A very powerful cannon that shoots one extremely powerful shot at a time.
Required Weapon slots: 2
Cost: 850
Laser Guided Missile Launcher
Description: A launcher that shoots one laser guided missile at a time. This missile is almost impossible to dodge
Required Weapon slots: 2
Cost: 900
Artillery Cannon
Description: A cannon that shoots artillery shells into the air at the enemy. Great for keeping an opponent pined under fire.
Required Weapon slots: 2
Cost: 900
HW Sniper Rifle
Description: A heavy weight sniper rifle that has tremendous power and range.
Required Weapon slots: 3
Cost: 1000
Long Blade
Description: An extendable blade perfect for close range combat
Required Weapon slots: 2
Cost: 850
CK Claw
Description: A crab like claw used to grapple and tear opponents apart. Is like another arm when attached to a Mecha Dino.
Required Weapon slots: 1
Cost: 1000
SH Chain Gun
Description: The largest and most powerful of the chain guns. it’s a really big gun.
Required Weapon slots: 3
Cost: 1000
667 Bazooka
Description: A bazooka that fires a highly explosive rocket. Does tremendous damage.
Required Weapon slots: 2
Cost: 1500
Super Heavy Weapons
SCUD Launcher
Description: A launcher that fires a huge missile into the air and comes back down on the enemy. Even if it misses it will most likely decimate the enemy anyway because of the large blast radius.
Required Weapon slots: 1
Cost: 5000
Particle Cannon
Description: A cannon that fires a huge particle beam that has enough power to decimate a city.
Required Weapon slots: 1
Cost: 5000
Equipment
This section contains all the various types of equipment that can help you out.
Metal Armor
Description: Extra armor that can be added on to any model for extra defense.
Required Equipment slots: 1
Cost: 500 credits
Stealth Cloak
Description: Makes you almost invisible to enemy sight. You still show up on motion trackers
Required Equipment slots: 2
Cost: 700 credits
Heat Vision
Description: Allows the equipped Mecha Dino to see enemy’s using stealth cloak.
Required Equipment slots: 1
Cost: 500 credits
Alloy Claws
Description: Alloy claws that can be added to any model allowing for better close combat skills.
Required Equipment slots: 2
Cost: 500 credits
Alloy Fangs
Description: Alloy teeth that can be added to any model allowing for better close combat skills.
Required Equipment slots: 1
Cost: 500 credits
EMP Emitter
Description: An emitter that releases strong Electro Magnetic Pulses, automatically disabling the locks on missiles and other equipment.
Required Equipment slots: 3
Cost: 1000 credits
Archy Drones
Description: Two archyopterx like drones that can be activated at anytime. They have three modes. Each archy drone can be assigned a different mode.
1: Attack mode- The archy drone will attack the enemy with light machine gun fire
2: Kamikaze mode- The archy drone will suicide attack the enemy creating an explosion on impact.
3: Repair mode- The archy drone will perform minor repairs on the host mecha dino
Required Equipment slots: 2
Cost: 1000 credits
A tracer is free and allows you to see were your mecha dino is and allows you to input commands if you wish.